This also would help when using mods that increase research speed so that the last 40 to 100 or so researches, you don't have to click one by one every 10 seconds when the previous one finishes. research level 5 upgrade to whatever (guns, carry capacity, whatever) and you can just let it go for a while. This is also useful late game in researching leftover technologies I don't really care about. slow production of science packs, mods change research times, recipes etc), you can forget what research you were trying to get to when you started it several days ago and several playing sessions ago. When the research takes a long time as well and goes between multiple gaming sessions (eg. As such it would be great if we don't have to select every research one by one. I will have to make these in factories, but they are never the end good I care about, they are just a requirement to get me to what I really want. Often times these have other prerequisites that I don't care about, such as plastics required for robots or batteries for laser turrets. Typically when I play the game, I look at my current situation and decide what new tech I want next. You can research robots at the beginning of the game or some other technology you want to get to. All this should be without player interaction aside from the initial selection.Įg. The expected behaviour is that this would research all prerequisite technologies in order and when one is done, automatically pick the next one available in in the tree until researching of the chosen top level technology is completed. It would be really useful to allow researching technologies that are currently red in the tech tree.
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